

The original campaign for Jupiter Hell had a goal of £60,000. Jupiter Hell is a roguelike set in a 90s flavored sci-fi universe. Jupiter Hell was a Kickstarter project with the campaign having 2083 backers with funds raised being £70,067. The game really wears the DOOM influence on its sleeve. This is the classic Doom approach to game design, which operates according. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. Jupiter Hell is set to emerge in Steam Early Access August 1, and it’s billed as being like chess, with shotguns. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. The story of Jupiter Hell has players control a marine facing off against zombie and demons on the moons of Jupiter. Jupiter Hell is a roguelike set in a 90s flavored sci-fi universe. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry, including (but not limited to) shotguns, chainguns, railguns and the trusty chainsaw. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. The Bridge Curse: Road to Salvation (New release on Steam, Aug. Original shooter roguelike lineage – Jupiter Hell is the crowning achievement of a 20-year roguelike development saga, coming from ChaosForge, the team that’s been making top-down, cosmic hell roguelikes since 2002. Jupiter Hell is a roguelike set in a 90's flavored sci-fi universe. Every playthrough you’ll find new ways to experience familiar settings. Randomized levels set all over Jupiter’s orbit – Blast through procedurally-generated civilian sectors, military space bases and mining colonies on the violent moons of Jupiter. Beat the game to unlock more difficult challenges rather than grinding to make the game easier. Meaningful RPG progression – Customize your character with new weapons, items and abilities gained as you progress through a permadeath-prone hell.

Controls are immediate and accessible while retaining the back-end depth of a turn-based RPG. Tactical, turn-based combat with real-time responsiveness – Benefit from classic roguelike turns with modern shooter sensibilities.
